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1 Movies [empty string] [empty string] http://www.bloody-disgusting.com/ http://www.bloody-disgusting.com:80/favicon.ico 1 [empty string] bloody-disgusting [empty string] Horror http://www.bloody-disgusting.com/bd_rss.php
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1 {ts '2008-09-12 10:29:57'} <center> <table border="0" cellspacing="0" cellpadding="0" bgcolor=#ffffff> <tr> <td><b><font face="Arial, Helvetica, sans-serif" size="+1">Piled Higher &amp; Deeper</font><font face="Arial, Helvetica, sans-serif"> <i> by Jorge Cham</i></font></b></td> <td> </td> <td> <div align="right"><b><font face="Arial, Helvetica, sans-serif">www.phdcomics.com</font></b></div> </td> </tr> <tr align="center"> <td colspan="3"><font face="Arial, Helvetica, sans-serif"><img src="http://www.phdcomics.com/comics/archive/phd091108s.gif" border="0" align="top"></img></font></td> </tr> <tr> <td colspan="3"> <div align="center"><font size="-2" face="Arial, Helvetica, sans-serif">title: &quot;Tales from the Road - CERN, pt. 4&quot; - originally published 9/11/2008 </font><p><font face="arial">For the latest news in PHD Comics, <a href="http://www.phdcomics.com/comics.php">CLICK HERE!</a></font></p> </div> </td> </tr> </table> </center> 87 115830 [empty string] [empty string] [empty string] http://www.phdcomics.com/comics.php?f=1069 [empty string] 09/11/08 PHD comic: 'Tales from the Road - CERN, pt. 4'
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Filecontent <?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" > <channel> <title>Aeropause Games</title> <atom:link href="http://www.aeropause.com/feed/" rel="self" type="application/rss+xml" /> <link>http://www.aeropause.com</link> <description>Aeropause is a video game blog that explores game culture, trends, technologies and innovations.</description> <lastBuildDate>Fri, 10 Sep 2010 04:02:16 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.0.1</generator> <item> <title>More details on gameplay in Mega Man Universe</title> <link>http://www.aeropause.com/2010/09/more-details-on-gameplay-in-mega-man-universe/</link> <comments>http://www.aeropause.com/2010/09/more-details-on-gameplay-in-mega-man-universe/#comments</comments> <pubDate>Fri, 10 Sep 2010 03:39:54 +0000</pubDate> <dc:creator>Stephen Munn</dc:creator> <category><![CDATA[PS3]]></category> <category><![CDATA[XBOX 360]]></category> <category><![CDATA[capcom]]></category> <category><![CDATA[mega man universe]]></category> <guid isPermaLink="false">http://www.aeropause.com/?p=37614</guid> <description><![CDATA[ Whether you found the last chunk of data about Mega Man Universe appealing or not, you&#8217;re probably still wanting more of it. Capcom&#8217;s official blog now has a bunch more info about how gameplay works ...]]></description> <content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-37615" title="Mega Man Universe stage builder screenshot" src="http://www.aeropause.com/wordpress/archives/images/2010/09/a6bf0460a2de52f5762d106a69b8c4f0-550x308.jpg" alt="" width="550" height="308" /></p> <p>Whether you found the last chunk of data about Mega Man Universe appealing or not, you&#8217;re probably still wanting more of it. Capcom&#8217;s official blog now has a bunch more info about how gameplay works in the game. Ready for some interesting words? <strong>Character customization.</strong> Really!</p> <p>So not only will you be able to build your own stages, you can build your own Mega Man.</p> <blockquote><p><strong>Stage Creation:</strong> Mega Man Universe not only allows you to customize your original Mega Man, but you can also create your own unique stages! You can play your own custom stages or play stages created by others. Aside from Mega Man themed stages, there are a variety of custom stage parts that will be revealed soon. Stay tuned!</p> <p><strong>Character Customization:</strong> In Mega Man Universe, you can create your own original Mega Man by assembling parts you like. Also, your abilities will change depending on the parts you choose. There are a wide variety of custom parts that allow you to create your original Mega Man!</p></blockquote> <p>Hit the link for more screens.</p> <p>Source: <a href="http://www.capcom-unity.com/snow_infernus/blog/2010/09/09/mega_man_universe_gameplay_overview">Capcom</a></p> <div style='clear:both'></div>]]></content:encoded> <wfw:commentRss>http://www.aeropause.com/2010/09/more-details-on-gameplay-in-mega-man-universe/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Enslaved Shows off Retailer Specific DLC</title> <link>http://www.aeropause.com/2010/09/enslaved-shows-off-retailer-specific-dlc/</link> <comments>http://www.aeropause.com/2010/09/enslaved-shows-off-retailer-specific-dlc/#comments</comments> <pubDate>Thu, 09 Sep 2010 22:37:16 +0000</pubDate> <dc:creator>Joe Haygood</dc:creator> <category><![CDATA[PS3]]></category> <category><![CDATA[XBOX 360]]></category> <category><![CDATA[classic monkey]]></category> <category><![CDATA[dlc]]></category> <category><![CDATA[enslaved]]></category> <category><![CDATA[namco bandai]]></category> <category><![CDATA[ninja monkey]]></category> <category><![CDATA[ninja theory]]></category> <category><![CDATA[odyssey to the west]]></category> <category><![CDATA[retailer]]></category> <category><![CDATA[sexy robot trip]]></category> <category><![CDATA[special abilities]]></category> <guid isPermaLink="false">http://www.aeropause.com/?p=37597</guid> <description><![CDATA[ In what seems to be a trend with most new titles nowadays, Enslaved will have several retailer specific DLC bonuses, adding some drama as to where you place your pre-order.  Gamestop and EB Games Canada ...]]></description> <content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.aeropause.com/wordpress/archives/images/2010/09/Highres_Screenshot_000000.jpg"><img class="alignnone size-medium wp-image-37598" title="Highres_Screenshot_000000" src="http://www.aeropause.com/wordpress/archives/images/2010/09/Highres_Screenshot_000000-550x309.jpg" alt="" width="550" height="309" /></a></p> <p>In what seems to be a trend with most new titles nowadays, Enslaved will have several retailer specific DLC bonuses, adding some drama as to where you place your pre-order.  Gamestop and EB Games Canada will get a Ninja Monkey suit that will afford your character with unlimited forms of what would normally be rare ammunition.  Walmart and Walmart Canada will get a Classic Monkey package that looks back at the ancient roots to the story told in the game.  This Classic costume will give the player a double melee damage bonus to all hand to hand attacks.  Finally, we have Best Buy and Best Buy Canada, which get a Sexy Robot Trip costume.  With the costume, you get a sexed up version of the female character in the game, as well as the power to double all stun damage attacks, including all of Monkey&#8217;s stun attacks as well as her own.</p> <p>To see screens of all the different costumes as well as some trailers, hit the jump.  Enslaved: Odyssey to the West is set to come out in early October 2010 on PS3 and Xbox 360 from Ninja Theory and Namco Bandai.</p> <p><span id="more-37597"></span></p> <p style="text-align: center;"><object id="viddlerplayer-9172e8ec" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="351" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="autoplay" value="f" /><param name="disablebranding" value="f" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="name" value="viddlerplayer-9172e8ec" /><param name="src" value="http://www.viddler.com/player/9172e8ec/" /><param name="flashvars" value="autoplay=f&amp;disablebranding=f" /><param name="allowfullscreen" value="true" /><embed id="viddlerplayer-9172e8ec" type="application/x-shockwave-flash" width="550" height="351" src="http://www.viddler.com/player/9172e8ec/" disablebranding="f" autoplay="f" allowscriptaccess="always" allowfullscreen="true" flashvars="autoplay=f&amp;disablebranding=f" name="viddlerplayer-9172e8ec"></embed></object></p> <p style="text-align: center;"><object id="viddlerplayer-e75b6574" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="351" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="autoplay" value="f" /><param name="disablebranding" value="f" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="name" value="viddlerplayer-e75b6574" /><param name="src" value="http://www.viddler.com/player/e75b6574/" /><param name="flashvars" value="autoplay=f&amp;disablebranding=f" /><param name="allowfullscreen" value="true" /><embed id="viddlerplayer-e75b6574" type="application/x-shockwave-flash" width="550" height="351" 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href='http://www.aeropause.com/2010/09/enslaved-shows-off-retailer-specific-dlc/highres_screenshot_000021-2/' title='Highres_Screenshot_000021'><img width="80" height="80" src="http://www.aeropause.com/wordpress/archives/images/2010/09/Highres_Screenshot_000021-80x80.jpg" class="attachment-thumbnail" alt="Highres_Screenshot_000021" title="Highres_Screenshot_000021" /></a> <a href='http://www.aeropause.com/2010/09/enslaved-shows-off-retailer-specific-dlc/highres_screenshot_000037/' title='Highres_Screenshot_000037'><img width="80" height="80" src="http://www.aeropause.com/wordpress/archives/images/2010/09/Highres_Screenshot_000037-80x80.jpg" class="attachment-thumbnail" alt="Highres_Screenshot_000037" title="Highres_Screenshot_000037" /></a> <a href='http://www.aeropause.com/2010/09/enslaved-shows-off-retailer-specific-dlc/highres_screenshot_000038/' title='Highres_Screenshot_000038'><img width="80" height="80" src="http://www.aeropause.com/wordpress/archives/images/2010/09/Highres_Screenshot_000038-80x80.jpg" class="attachment-thumbnail" alt="Highres_Screenshot_000038" title="Highres_Screenshot_000038" /></a> <a href='http://www.aeropause.com/2010/09/enslaved-shows-off-retailer-specific-dlc/highres_screenshot_000039-2/' title='Highres_Screenshot_000039'><img width="80" height="80" src="http://www.aeropause.com/wordpress/archives/images/2010/09/Highres_Screenshot_000039-80x80.jpg" class="attachment-thumbnail" alt="Highres_Screenshot_000039" title="Highres_Screenshot_000039" /></a> <a href='http://www.aeropause.com/2010/09/enslaved-shows-off-retailer-specific-dlc/highres_screenshot_000051/' title='Highres_Screenshot_000051'><img width="80" height="80" src="http://www.aeropause.com/wordpress/archives/images/2010/09/Highres_Screenshot_000051-80x80.jpg" class="attachment-thumbnail" alt="Highres_Screenshot_000051" title="Highres_Screenshot_000051" /></a> <a href='http://www.aeropause.com/2010/09/enslaved-shows-off-retailer-specific-dlc/highres_screenshot_000066/' title='Highres_Screenshot_000066'><img width="80" height="80" src="http://www.aeropause.com/wordpress/archives/images/2010/09/Highres_Screenshot_000066-80x80.jpg" class="attachment-thumbnail" alt="Highres_Screenshot_000066" title="Highres_Screenshot_000066" /></a> <a href='http://www.aeropause.com/2010/09/enslaved-shows-off-retailer-specific-dlc/highres_screenshot_000077-2/' title='Highres_Screenshot_000077'><img width="80" height="80" src="http://www.aeropause.com/wordpress/archives/images/2010/09/Highres_Screenshot_000077-80x80.jpg" class="attachment-thumbnail" alt="Highres_Screenshot_000077" title="Highres_Screenshot_000077" /></a> <a href='http://www.aeropause.com/2010/09/enslaved-shows-off-retailer-specific-dlc/highres_screenshot_000079-2/' title='Highres_Screenshot_000079'><img width="80" height="80" src="http://www.aeropause.com/wordpress/archives/images/2010/09/Highres_Screenshot_000079-80x80.jpg" class="attachment-thumbnail" alt="Highres_Screenshot_000079" title="Highres_Screenshot_000079" /></a> <div style='clear:both'></div>]]></content:encoded> <wfw:commentRss>http://www.aeropause.com/2010/09/enslaved-shows-off-retailer-specific-dlc/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Battle vs. Chess Brings Combat Back to Chess</title> <link>http://www.aeropause.com/2010/09/battle-vs-chess-brings-combat-back-to-chess/</link> <comments>http://www.aeropause.com/2010/09/battle-vs-chess-brings-combat-back-to-chess/#comments</comments> <pubDate>Thu, 09 Sep 2010 19:27:25 +0000</pubDate> <dc:creator>Joe Haygood</dc:creator> <category><![CDATA[PC]]></category> <category><![CDATA[PS3]]></category> <category><![CDATA[XBOX 360]]></category> <category><![CDATA[archon]]></category> <category><![CDATA[battle vs. chess]]></category> <category><![CDATA[combat]]></category> <category><![CDATA[multiplayer]]></category> <category><![CDATA[southpeak]]></category> <category><![CDATA[strategy]]></category> <category><![CDATA[tactics]]></category> <category><![CDATA[value priced]]></category> <guid isPermaLink="false">http://www.aeropause.com/?p=37593</guid> <description><![CDATA[ When Southpeak announced Battle vs. Chess, I thought back to my childhood when I was introduced to a little game called Archon.  It was a chess variant, but when you occupied a square, you would ...]]></description> <content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.aeropause.com/wordpress/archives/images/2010/09/battlevschesstrailercap.jpg"><img class="alignnone size-medium wp-image-37594" title="battlevschesstrailercap" src="http://www.aeropause.com/wordpress/archives/images/2010/09/battlevschesstrailercap-550x307.jpg" alt="" width="550" height="307" /></a></p> <p>When Southpeak announced Battle vs. Chess, I thought back to my childhood when I was introduced to a little game called Archon.  It was a chess variant, but when you occupied a square, you would do battle with the opposing player with the winner keeping the spot.  Battle vs. Chess follows in this mold, but with vastly better graphics and an updated chess engine.  The game is also set to come out as a value priced title for the consoles and the PC, shaving $20 off the normal game price.</p> <p>Battle vs. Chess is set to ship soon on PC, Xbox 360 and Playstation 3 from Southpeak Games.  Check the jump for the full video of the hot chess action.</p> <p><span id="more-37593"></span></p> <p style="text-align: center;"><object id="viddlerplayer-75113270" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="351" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="autoplay" value="f" /><param name="disablebranding" value="f" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="name" value="viddlerplayer-75113270" /><param name="src" value="http://www.viddler.com/player/75113270/" /><param name="flashvars" value="autoplay=f&amp;disablebranding=f" /><param name="allowfullscreen" value="true" /><embed id="viddlerplayer-75113270" type="application/x-shockwave-flash" width="550" height="351" src="http://www.viddler.com/player/75113270/" disablebranding="f" autoplay="f" allowscriptaccess="always" allowfullscreen="true" flashvars="autoplay=f&amp;disablebranding=f" name="viddlerplayer-75113270"></embed></object></p> <div style='clear:both'></div>]]></content:encoded> <wfw:commentRss>http://www.aeropause.com/2010/09/battle-vs-chess-brings-combat-back-to-chess/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item> <title>First Thirty: Guilty Party (Wii)</title> <link>http://www.aeropause.com/2010/09/first-thirty-guilty-party-wii/</link> <comments>http://www.aeropause.com/2010/09/first-thirty-guilty-party-wii/#comments</comments> <pubDate>Thu, 09 Sep 2010 17:51:31 +0000</pubDate> <dc:creator>Joe Fourhman</dc:creator> <category><![CDATA[First Thirty]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Nintendo Wii]]></category> <category><![CDATA[disney]]></category> <category><![CDATA[first thirty]]></category> <category><![CDATA[guilty party]]></category> <category><![CDATA[wii]]></category> <guid isPermaLink="false">http://www.aeropause.com/?p=37558</guid> <description><![CDATA[ I think the minigame genre has finally grown up. Guilty Party is a multiplayer Remote-based minigame fest with staged photos of a happy family on the back cover. And, yes, the word &#8216;Party&#8217; is in the ...]]></description> <content:encoded><![CDATA[<p><center><img src="http://www.aeropause.com/wordpress/archives/images/2010/09/guilty-party.jpg" title="guilty-party" width="500" height="271" class="aligncenter size-full wp-image-37559" /></center></p> <p>I think the minigame genre has finally grown up.</p> <p>Guilty Party is a multiplayer Remote-based minigame fest with staged photos of a happy family on the back cover. And, yes, the word &#8216;Party&#8217; is in the title. But there&#8217;s so much going on here that you might actually forget about the minigames.</p> <p>Maybe it&#8217;s because I&#8217;m only a little into the game, but I&#8217;m surprised at how dense this game is. Upon first bootup, Guilty Party foists you into a tutorial mystery. This ten-minute opener both introduces the core game concepts and sets up the storyline-based campaign mode. Right out of the gate, you get lengthy cutscenes, a pile of characters to meet, and a good overview of the game&#8217;s structure.</p> <p><span id="more-37558"></span></p> <p>It&#8217;s like a board game without an onscreen board. I guess the wacky mansion cutaway map is the board. On your turn, you have a set number of actions you can perform&#8230; like moving to a different room, interrogating a suspect or examining an object. As you explore, you collect clues which you must then use to divine the identity of the criminal. In the tutorial&#8217;s case, the criminal is an unknown person who ate the grandfather&#8217;s pudding, but hey, they can&#8217;t all be Ripped From Today&#8217;s Headlines.</p> <p>There&#8217;s a cute lie detector bit where your Remote buzzes if a person is fibbing to you. It just means you have to mentally track that the correct clue is the opposite of what that person said.</p> <p>When I started the next level, the game added a deck of cards to the mix. Plus, the game&#8217;s primary villain has the ability to eff with your game&#8230; by locking rooms or turning out the lights. You have X number of turns to solve the mystery or the world ends or something.</p> <p>Between all of this is a bunch of dopey Remote minigames like brushing away dust or turning a combination lock. It looks like you can adjust the difficulty of the game according to player, which should be great for families.</p> <p>I&#8217;ve only done cooperative mysteries thus far, but I&#8217;m looking forward to bringing this out for a game night. It&#8217;s nice to have accessible motion-based minigames framed inside an actual damn game for once.</p> <div style='clear:both'></div>]]></content:encoded> <wfw:commentRss>http://www.aeropause.com/2010/09/first-thirty-guilty-party-wii/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Viva La Revolucion in the Upcoming Borderlands DLC</title> <link>http://www.aeropause.com/2010/09/viva-la-revolucion-in-the-upcoming-borderlands-dlc/</link> <comments>http://www.aeropause.com/2010/09/viva-la-revolucion-in-the-upcoming-borderlands-dlc/#comments</comments> <pubDate>Thu, 09 Sep 2010 17:41:31 +0000</pubDate> <dc:creator>Joe Haygood</dc:creator> <category><![CDATA[PC]]></category> <category><![CDATA[PS3]]></category> <category><![CDATA[XBOX 360]]></category> <category><![CDATA[2k games]]></category> <category><![CDATA[Borderlands]]></category> <category><![CDATA[che guerra]]></category> <category><![CDATA[claptrap]]></category> <category><![CDATA[dlc]]></category> <category><![CDATA[fidel castro]]></category> <category><![CDATA[fps]]></category> <category><![CDATA[gearbox software]]></category> <category><![CDATA[level update]]></category> <category><![CDATA[new robot revolution]]></category> <category><![CDATA[patch]]></category> <category><![CDATA[screenshots]]></category> <category><![CDATA[spoof]]></category> <guid isPermaLink="false">http://www.aeropause.com/?p=37583</guid> <description><![CDATA[As we near the upcoming new patch and DLC for Borderlands, we have some new screens showing off some of the action in Claptrap&#8217;s New Robot Revolution.  While the new pictures are pretty awesome and ...]]></description> <content:encoded><![CDATA[<p><a href="http://www.aeropause.com/wordpress/archives/images/2010/09/Revolucion_002.jpg"><img class="alignleft size-medium wp-image-37587" title="Revolucion_002" src="http://www.aeropause.com/wordpress/archives/images/2010/09/Revolucion_002-436x500.jpg" alt="" width="210" height="240" /></a>As we near the upcoming new patch and DLC for Borderlands, we have some new screens showing off some of the action in Claptrap&#8217;s New Robot Revolution.  While the new pictures are pretty awesome and show off a battle sequence between you and the Claptrap army, the shots that steal the show are the two revolution posters that Gearbox have created for the DLC.</p> <p>First off we have the spin-off of the Che Revolution poster which became an iconic image for people protesting strife throughout the world.  Mixing this image with the visage of a Claptrap and then adding binary to the bottom is pure genius.  The same goes for the Fidel Castro offshoot of this poster that also receives the Claptrap spoof treatment.</p> <p>Hit the jump to see all the different screens that we received.  The new level patch and Claptrap New Robot Revolution are set to arrive on all platforms in October from Gearbox Software and 2K Games.</p> <p><span id="more-37583"></span></p> <a href='http://www.aeropause.com/2010/09/viva-la-revolucion-in-the-upcoming-borderlands-dlc/bandit_express/' title='Bandit_Express'><img width="80" height="80" src="http://www.aeropause.com/wordpress/archives/images/2010/09/Bandit_Express-80x80.jpg" class="attachment-thumbnail" alt="Bandit_Express" title="Bandit_Express" /></a> <a href='http://www.aeropause.com/2010/09/viva-la-revolucion-in-the-upcoming-borderlands-dlc/d_fault/' title='D_fault'><img width="80" height="80" src="http://www.aeropause.com/wordpress/archives/images/2010/09/D_fault-80x80.jpg" class="attachment-thumbnail" alt="D_fault" title="D_fault" /></a> <a href='http://www.aeropause.com/2010/09/viva-la-revolucion-in-the-upcoming-borderlands-dlc/dumpfight/' title='Dumpfight'><img width="80" height="80" src="http://www.aeropause.com/wordpress/archives/images/2010/09/Dumpfight-80x80.jpg" class="attachment-thumbnail" alt="Dumpfight" title="Dumpfight" /></a> <a href='http://www.aeropause.com/2010/09/viva-la-revolucion-in-the-upcoming-borderlands-dlc/revolucion_002/' title='Revolucion_002'><img width="80" height="80" src="http://www.aeropause.com/wordpress/archives/images/2010/09/Revolucion_002-80x80.jpg" class="attachment-thumbnail" alt="Revolucion_002" title="Revolucion_002" /></a> <a href='http://www.aeropause.com/2010/09/viva-la-revolucion-in-the-upcoming-borderlands-dlc/revolucion_003/' title='Revolucion_003'><img width="80" height="80" src="http://www.aeropause.com/wordpress/archives/images/2010/09/Revolucion_003-80x80.jpg" class="attachment-thumbnail" alt="Revolucion_003" title="Revolucion_003" /></a> <div style='clear:both'></div>]]></content:encoded> <wfw:commentRss>http://www.aeropause.com/2010/09/viva-la-revolucion-in-the-upcoming-borderlands-dlc/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Shaun White Skateboarding&#8217;s New Style for the Wii</title> <link>http://www.aeropause.com/2010/09/shaun-white-skateboardings-new-style-for-the-wii/</link> <comments>http://www.aeropause.com/2010/09/shaun-white-skateboardings-new-style-for-the-wii/#comments</comments> <pubDate>Thu, 09 Sep 2010 16:27:33 +0000</pubDate> <dc:creator>Joe Haygood</dc:creator> <category><![CDATA[Nintendo Wii]]></category> <category><![CDATA[grinds]]></category> <category><![CDATA[multiplayer]]></category> <category><![CDATA[old school]]></category> <category><![CDATA[races]]></category> <category><![CDATA[shaun white]]></category> <category><![CDATA[skateboarding]]></category> <category><![CDATA[tony hawk]]></category> <category><![CDATA[tricks]]></category> <category><![CDATA[ubisoft]]></category> <category><![CDATA[wiimote]]></category> <guid isPermaLink="false">http://www.aeropause.com/?p=37579</guid> <description><![CDATA[ I will admit that I have not really spent a lot of time with Shaun White Snowboarding.  There was something that just did not grab me enough to really pick the game up.  But, when ...]]></description> <content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.aeropause.com/wordpress/archives/images/2010/09/shaunwhitewii.jpg"><img class="alignnone size-medium wp-image-37580" title="shaunwhitewii" src="http://www.aeropause.com/wordpress/archives/images/2010/09/shaunwhitewii-550x306.jpg" alt="" width="550" height="306" /></a></p> <p>I will admit that I have not really spent a lot of time with Shaun White Snowboarding.  There was something that just did not grab me enough to really pick the game up.  But, when I saw Shaun White&#8217;s Skateboarding at E3 this year, I was intrigued.  There was something about the new title that had a look and feel of classic Tony Hawk titles.   You know, the ones that were actually good before the series self destructed on itself.</p> <p>The Wii version of Shaun White Skateboarding will be a little different from the 360 and PS3 versions of the game, using cartoon styled artwork and a different story, but the game mechanics seem to work in a similar fashion.  Also, there will be multiplayer, races and other activities for gamers to occupy their time in the game.</p> <p>Check the jump for a full trailer showing off the Wii version of Shaun White Skateboarding, including all of its different modes of gameplay.  Shaun White Skateboarding hits shelves on October 26th, 2010 on PS3, Xbox 360, PC and Wii from Ubisoft.</p> <p><span id="more-37579"></span></p> <p style="text-align: center;"><object id="viddlerplayer-8b2f4468" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="351" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="autoplay" value="f" /><param name="disablebranding" value="f" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="name" value="viddlerplayer-8b2f4468" /><param name="src" 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<pubDate>Thu, 09 Sep 2010 14:48:42 +0000</pubDate> <dc:creator>Joe Haygood</dc:creator> <category><![CDATA[Nintendo DS]]></category> <category><![CDATA[Nintendo Wii]]></category> <category><![CDATA[PS3]]></category> <category><![CDATA[XBOX 360]]></category> <category><![CDATA[developer commentary]]></category> <category><![CDATA[electronic arts]]></category> <category><![CDATA[everybody wants to rule the world]]></category> <category><![CDATA[guitar]]></category> <category><![CDATA[harmonix]]></category> <category><![CDATA[keyboard]]></category> <category><![CDATA[mtv games]]></category> <category><![CDATA[new modes]]></category> <category><![CDATA[pro mode]]></category> <category><![CDATA[rock band 3]]></category> <category><![CDATA[tears for fears]]></category> <guid isPermaLink="false">http://www.aeropause.com/?p=37575</guid> <description><![CDATA[ Harmonix has kicked it up into full promotion mode for Rock Band 3, as we now have another video from the studio, this time showing off more of the new keyboard stuff, as well as ...]]></description> <content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.aeropause.com/wordpress/archives/images/2010/09/rockband3prokeys.jpg"><img class="alignnone size-medium wp-image-37576" title="rockband3prokeys" src="http://www.aeropause.com/wordpress/archives/images/2010/09/rockband3prokeys-550x300.jpg" alt="" width="550" height="300" /></a></p> <p>Harmonix has kicked it up into full promotion mode for Rock Band 3, as we now have another video from the studio, this time showing off more of the new keyboard stuff, as well as some more info on the pro modes for both keyboard and guitar modes.  The new video also has some commentary from some of the development team on the new modes, which adds a little insight to their feelings on the new modes of gameplay.</p> <p>Hit the jump for the new Rock Band 3 pro mode trailer which also features some of the newly released track list like Tears for Fears and more.  Rock Band 3 hits shelves in late October 2010 for Xbox 360, Playstation 3, Nintendo Wii and DS from Harmonix and MTV Games.</p> <p><span id="more-37575"></span></p> <p style="text-align: center;"><object id="viddlerplayer-33d287d8" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="351" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="autoplay" value="f" /><param name="disablebranding" value="f" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="name" value="viddlerplayer-33d287d8" /><param name="src" value="http://www.viddler.com/player/33d287d8/" /><param name="flashvars" value="autoplay=f&amp;disablebranding=f" /><param name="allowfullscreen" value="true" /><embed id="viddlerplayer-33d287d8" type="application/x-shockwave-flash" width="550" height="351" src="http://www.viddler.com/player/33d287d8/" disablebranding="f" autoplay="f" allowscriptaccess="always" allowfullscreen="true" flashvars="autoplay=f&amp;disablebranding=f" name="viddlerplayer-33d287d8"></embed></object></p> <div style='clear:both'></div>]]></content:encoded> <wfw:commentRss>http://www.aeropause.com/2010/09/rock-band-3-keyboard-and-pro-modes-look-pretty-solid/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>First Thirty: Batman &#8211; The Brave and the Bold (Wii)</title> <link>http://www.aeropause.com/2010/09/first-thirty-batman-the-brave-and-the-bold-wii/</link> <comments>http://www.aeropause.com/2010/09/first-thirty-batman-the-brave-and-the-bold-wii/#comments</comments> <pubDate>Wed, 08 Sep 2010 18:15:28 +0000</pubDate> <dc:creator>Joe Fourhman</dc:creator> <category><![CDATA[First Thirty]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Nintendo Wii]]></category> <category><![CDATA[Batman]]></category> <category><![CDATA[first thirty]]></category> <category><![CDATA[wayforward]]></category> <category><![CDATA[wii]]></category> <guid isPermaLink="false">http://www.aeropause.com/?p=37555</guid> <description><![CDATA[ So it&#8217;s a two-player side-scrolling beat &#8216;em up in the style of classic two-player side-scrolling beat &#8216;em ups. To make it special, WayForward has done a heckuva job leveraging the IP. Which, if you haven&#8217;t ...]]></description> <content:encoded><![CDATA[<p><center><img src="http://www.aeropause.com/wordpress/archives/images/2010/09/batman-bnb-roof.jpg" title="batman-bnb-roof" width="500" height="290" class="aligncenter size-full wp-image-37556" /></center></p> <p>So it&#8217;s a two-player side-scrolling beat &#8216;em up in the style of classic two-player side-scrolling beat &#8216;em ups. To make it special, WayForward has done a heckuva job leveraging the IP. Which, if you haven&#8217;t noticed, is the current animated Batman series that takes its cues from DC Comics&#8217;s 1960s Silver Age.</p> <p>My son and I are blasting through the first &#8220;episode.&#8221; It has Batman and Robin rampaging through an improbably designed museum and cityscape, chasing an unknown cat-based villain. Robin says it&#8217;s Catwoman. Batman says it&#8217;s Catman. Robin says Batman is just saying that because he has a thing for her. These guys argue like this throughout the entire level.</p> <p><span id="more-37555"></span></p> <p>Rather than just being arcade combat, it&#8217;s arcade combat with ongoing, entertaining voiceover. It&#8217;s because the game is trying to present itself like the cartoon, which is pretty cool. Even ran the show&#8217;s open (just in a highly compressed video codec, bleah.) When you perform a special attack, giant fullscreen animations of the characters play out. Guest-star heroes fly in for special screen-cleaning attacks.</p> <p>I&#8217;ve read online that the game supports the Classic Controller, but the manual does not mention it and I don&#8217;t own one anyway because they&#8217;re stupid. What I do own is a houseful of GameCube Wavebirds and I can tell you that the game doesn&#8217;t support that.</p> <p>So far, I&#8217;m loving the voice work and the hand-drawn character animation. There&#8217;s more then enough combat moves and apparently you can buy and upgrade new gadgets for Batman. I imagine if you were blown over by the recent Scott Pilgrim game, this would not make a bad runner-up. Of course, a cartoon Batman game for kids isn&#8217;t going to score you any nerd cred.</p> <div style='clear:both'></div>]]></content:encoded> <wfw:commentRss>http://www.aeropause.com/2010/09/first-thirty-batman-the-brave-and-the-bold-wii/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item> <title>Want a Limited Edition Print of the Enslaved Comic, Inquire Within</title> <link>http://www.aeropause.com/2010/09/want-a-limited-edition-print-of-the-enslaved-comic-inquire-within/</link> <comments>http://www.aeropause.com/2010/09/want-a-limited-edition-print-of-the-enslaved-comic-inquire-within/#comments</comments> <pubDate>Wed, 08 Sep 2010 17:14:19 +0000</pubDate> <dc:creator>Joe Haygood</dc:creator> <category><![CDATA[Articles]]></category> <category><![CDATA[Contests]]></category> <category><![CDATA[black and white]]></category> <category><![CDATA[color]]></category> <category><![CDATA[contest]]></category> <category><![CDATA[enslaved: odyssey to the west]]></category> <category><![CDATA[namco bandai]]></category> <category><![CDATA[ninja theory]]></category> <category><![CDATA[prequel book]]></category> <category><![CDATA[san diego comic-con]]></category> <guid isPermaLink="false">http://www.aeropause.com/?p=37570</guid> <description><![CDATA[With Enslaved: Odyssey to the West hitting gold status last week, the good folks over at Namco Bandai were nice enough to send over a few copies of the exclusive comic book that they created ...]]></description> <content:encoded><![CDATA[<p><a href="http://www.aeropause.com/wordpress/archives/images/2010/09/enslavedcontest.jpg"><img class="alignleft size-medium wp-image-37571" title="enslavedcontest" src="http://www.aeropause.com/wordpress/archives/images/2010/09/enslavedcontest-320x500.jpg" alt="" width="154" height="240" /></a>With Enslaved: Odyssey to the West hitting gold status last week, the good folks over at Namco Bandai were nice enough to send over a few copies of the exclusive comic book that they created for the San Diego Comic Con fans.  This comic book has a nice black and white cover, with a short story inside, along with more concept art at the end of the issue.</p> <p>So, as much as I would love to keep one of these (Fourhman probably wants one too), I would much rather reward our community.  So if you want to receive one of these comic book issues, be one of the first five people to respond to the comic thread on our Facebook page later today.  Keep an eye out for it so you can win.</p> <p>Good luck to everyone, and thank you for being fans of Aeropause Games.</p> <div style='clear:both'></div>]]></content:encoded> <wfw:commentRss>http://www.aeropause.com/2010/09/want-a-limited-edition-print-of-the-enslaved-comic-inquire-within/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item> <title>Brink Developer Diary #5 &#8211; Minds on the Brink</title> <link>http://www.aeropause.com/2010/09/brink-developer-diary-5-minds-on-the-brink/</link> <comments>http://www.aeropause.com/2010/09/brink-developer-diary-5-minds-on-the-brink/#comments</comments> <pubDate>Wed, 08 Sep 2010 16:48:18 +0000</pubDate> <dc:creator>Joe Haygood</dc:creator> <category><![CDATA[PC]]></category> <category><![CDATA[PS3]]></category> <category><![CDATA[XBOX 360]]></category> <category><![CDATA[bethesda]]></category> <category><![CDATA[brink]]></category> <category><![CDATA[creative people involved]]></category> <category><![CDATA[developer diary]]></category> <category><![CDATA[fps]]></category> <category><![CDATA[minds on the brink]]></category> <category><![CDATA[multiplayer]]></category> <category><![CDATA[new ideas]]></category> <category><![CDATA[number 5]]></category> <category><![CDATA[shooter]]></category> <category><![CDATA[single player]]></category> <category><![CDATA[Splash Damage]]></category> <category><![CDATA[story]]></category> <guid isPermaLink="false">http://www.aeropause.com/?p=37566</guid> <description><![CDATA[ The latest developer diary for Brink has come out and this time around, we get to meet all the different people that are involved with makinging the world of Brink come to life.  During the ...]]></description> <content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.aeropause.com/wordpress/archives/images/2010/09/brinkdevdiary5.jpg"><img class="alignnone size-medium wp-image-37567" title="brinkdevdiary5" src="http://www.aeropause.com/wordpress/archives/images/2010/09/brinkdevdiary5-550x307.jpg" alt="" width="550" height="307" /></a></p> <p>The latest developer diary for Brink has come out and this time around, we get to meet all the different people that are involved with makinging the world of Brink come to life.  During the tour, we meet a sound designer, an art designer, the lead writer, programmers and of course, Paul Wedgewood and Richard Ham the creative leads on the title.</p> <p>Hit the jump to watch the new developer diary.  Brink is set for an early 2011 release on PC, Xbox 360 and PS3 from Splash Damage and Bethesda.</p> <p><span id="more-37566"></span></p> <p style="text-align: center;"><object id="viddlerplayer-aac9a6cf" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="351" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="autoplay" value="f" /><param name="disablebranding" value="f" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="name" value="viddlerplayer-aac9a6cf" /><param name="src" value="http://www.viddler.com/player/aac9a6cf/" /><param name="flashvars" value="autoplay=f&amp;disablebranding=f" /><param name="allowfullscreen" value="true" /><embed id="viddlerplayer-aac9a6cf" type="application/x-shockwave-flash" width="550" height="351" src="http://www.viddler.com/player/aac9a6cf/" disablebranding="f" autoplay="f" allowscriptaccess="always" allowfullscreen="true" flashvars="autoplay=f&amp;disablebranding=f" name="viddlerplayer-aac9a6cf"></embed></object></p> <div style='clear:both'></div>]]></content:encoded> <wfw:commentRss>http://www.aeropause.com/2010/09/brink-developer-diary-5-minds-on-the-brink/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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Whether you found the last chunk of data about Mega Man Universe appealing or not, you’re probably still wanting more of it. Capcom’s official blog now has a bunch more info about how gameplay works in the game. Ready for some interesting words? Character customization. Really!

So not only will you be able to build your own stages, you can build your own Mega Man.

Stage Creation: Mega Man Universe not only allows you to customize your original Mega Man, but you can also create your own unique stages! You can play your own custom stages or play stages created by others. Aside from Mega Man themed stages, there are a variety of custom stage parts that will be revealed soon. Stay tuned!

Character Customization: In Mega Man Universe, you can create your own original Mega Man by assembling parts you like. Also, your abilities will change depending on the parts you choose. There are a wide variety of custom parts that allow you to create your original Mega Man!

Hit the link for more screens.

Source: Capcom

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In what seems to be a trend with most new titles nowadays, Enslaved will have several retailer specific DLC bonuses, adding some drama as to where you place your pre-order.  Gamestop and EB Games Canada will get a Ninja Monkey suit that will afford your character with unlimited forms of what would normally be rare ammunition.  Walmart and Walmart Canada will get a Classic Monkey package that looks back at the ancient roots to the story told in the game.  This Classic costume will give the player a double melee damage bonus to all hand to hand attacks.  Finally, we have Best Buy and Best Buy Canada, which get a Sexy Robot Trip costume.  With the costume, you get a sexed up version of the female character in the game, as well as the power to double all stun damage attacks, including all of Monkey’s stun attacks as well as her own.

To see screens of all the different costumes as well as some trailers, hit the jump.  Enslaved: Odyssey to the West is set to come out in early October 2010 on PS3 and Xbox 360 from Ninja Theory and Namco Bandai.

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When Southpeak announced Battle vs. Chess, I thought back to my childhood when I was introduced to a little game called Archon.  It was a chess variant, but when you occupied a square, you would do battle with the opposing player with the winner keeping the spot.  Battle vs. Chess follows in this mold, but with vastly better graphics and an updated chess engine.  The game is also set to come out as a value priced title for the consoles and the PC, shaving $20 off the normal game price.

Battle vs. Chess is set to ship soon on PC, Xbox 360 and Playstation 3 from Southpeak Games.  Check the jump for the full video of the hot chess action.

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I think the minigame genre has finally grown up.

Guilty Party is a multiplayer Remote-based minigame fest with staged photos of a happy family on the back cover. And, yes, the word ‘Party’ is in the title. But there’s so much going on here that you might actually forget about the minigames.

Maybe it’s because I’m only a little into the game, but I’m surprised at how dense this game is. Upon first bootup, Guilty Party foists you into a tutorial mystery. This ten-minute opener both introduces the core game concepts and sets up the storyline-based campaign mode. Right out of the gate, you get lengthy cutscenes, a pile of characters to meet, and a good overview of the game’s structure.

It’s like a board game without an onscreen board. I guess the wacky mansion cutaway map is the board. On your turn, you have a set number of actions you can perform… like moving to a different room, interrogating a suspect or examining an object. As you explore, you collect clues which you must then use to divine the identity of the criminal. In the tutorial’s case, the criminal is an unknown person who ate the grandfather’s pudding, but hey, they can’t all be Ripped From Today’s Headlines.

There’s a cute lie detector bit where your Remote buzzes if a person is fibbing to you. It just means you have to mentally track that the correct clue is the opposite of what that person said.

When I started the next level, the game added a deck of cards to the mix. Plus, the game’s primary villain has the ability to eff with your game… by locking rooms or turning out the lights. You have X number of turns to solve the mystery or the world ends or something.

Between all of this is a bunch of dopey Remote minigames like brushing away dust or turning a combination lock. It looks like you can adjust the difficulty of the game according to player, which should be great for families.

I’ve only done cooperative mysteries thus far, but I’m looking forward to bringing this out for a game night. It’s nice to have accessible motion-based minigames framed inside an actual damn game for once.

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As we near the upcoming new patch and DLC for Borderlands, we have some new screens showing off some of the action in Claptrap’s New Robot Revolution.  While the new pictures are pretty awesome and show off a battle sequence between you and the Claptrap army, the shots that steal the show are the two revolution posters that Gearbox have created for the DLC.

First off we have the spin-off of the Che Revolution poster which became an iconic image for people protesting strife throughout the world.  Mixing this image with the visage of a Claptrap and then adding binary to the bottom is pure genius.  The same goes for the Fidel Castro offshoot of this poster that also receives the Claptrap spoof treatment.

Hit the jump to see all the different screens that we received.  The new level patch and Claptrap New Robot Revolution are set to arrive on all platforms in October from Gearbox Software and 2K Games.

Bandit_Express D_fault Dumpfight Revolucion_002 Revolucion_003
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I will admit that I have not really spent a lot of time with Shaun White Snowboarding.  There was something that just did not grab me enough to really pick the game up.  But, when I saw Shaun White’s Skateboarding at E3 this year, I was intrigued.  There was something about the new title that had a look and feel of classic Tony Hawk titles.   You know, the ones that were actually good before the series self destructed on itself.

The Wii version of Shaun White Skateboarding will be a little different from the 360 and PS3 versions of the game, using cartoon styled artwork and a different story, but the game mechanics seem to work in a similar fashion.  Also, there will be multiplayer, races and other activities for gamers to occupy their time in the game.

Check the jump for a full trailer showing off the Wii version of Shaun White Skateboarding, including all of its different modes of gameplay.  Shaun White Skateboarding hits shelves on October 26th, 2010 on PS3, Xbox 360, PC and Wii from Ubisoft.

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Harmonix has kicked it up into full promotion mode for Rock Band 3, as we now have another video from the studio, this time showing off more of the new keyboard stuff, as well as some more info on the pro modes for both keyboard and guitar modes.  The new video also has some commentary from some of the development team on the new modes, which adds a little insight to their feelings on the new modes of gameplay.

Hit the jump for the new Rock Band 3 pro mode trailer which also features some of the newly released track list like Tears for Fears and more.  Rock Band 3 hits shelves in late October 2010 for Xbox 360, Playstation 3, Nintendo Wii and DS from Harmonix and MTV Games.

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XmlText So it’s a two-player side-scrolling beat ‘em up in the style of classic two-player side-scrolling beat ‘em ups. To make it special, WayForward has done a heckuva job leveraging the IP. Which, if you haven’t ...
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So it’s a two-player side-scrolling beat ‘em up in the style of classic two-player side-scrolling beat ‘em ups. To make it special, WayForward has done a heckuva job leveraging the IP. Which, if you haven’t noticed, is the current animated Batman series that takes its cues from DC Comics’s 1960s Silver Age.

My son and I are blasting through the first “episode.” It has Batman and Robin rampaging through an improbably designed museum and cityscape, chasing an unknown cat-based villain. Robin says it’s Catwoman. Batman says it’s Catman. Robin says Batman is just saying that because he has a thing for her. These guys argue like this throughout the entire level.

Rather than just being arcade combat, it’s arcade combat with ongoing, entertaining voiceover. It’s because the game is trying to present itself like the cartoon, which is pretty cool. Even ran the show’s open (just in a highly compressed video codec, bleah.) When you perform a special attack, giant fullscreen animations of the characters play out. Guest-star heroes fly in for special screen-cleaning attacks.

I’ve read online that the game supports the Classic Controller, but the manual does not mention it and I don’t own one anyway because they’re stupid. What I do own is a houseful of GameCube Wavebirds and I can tell you that the game doesn’t support that.

So far, I’m loving the voice work and the hand-drawn character animation. There’s more then enough combat moves and apparently you can buy and upgrade new gadgets for Batman. I imagine if you were blown over by the recent Scott Pilgrim game, this would not make a bad runner-up. Of course, a cartoon Batman game for kids isn’t going to score you any nerd cred.

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With Enslaved: Odyssey to the West hitting gold status last week, the good folks over at Namco Bandai were nice enough to send over a few copies of the exclusive comic book that they created for the San Diego Comic Con fans.  This comic book has a nice black and white cover, with a short story inside, along with more concept art at the end of the issue.

So, as much as I would love to keep one of these (Fourhman probably wants one too), I would much rather reward our community.  So if you want to receive one of these comic book issues, be one of the first five people to respond to the comic thread on our Facebook page later today.  Keep an eye out for it so you can win.

Good luck to everyone, and thank you for being fans of Aeropause Games.

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The latest developer diary for Brink has come out and this time around, we get to meet all the different people that are involved with makinging the world of Brink come to life.  During the tour, we meet a sound designer, an art designer, the lead writer, programmers and of course, Paul Wedgewood and Richard Ham the creative leads on the title.

Hit the jump to watch the new developer diary.  Brink is set for an early 2011 release on PC, Xbox 360 and PS3 from Splash Damage and Bethesda.

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Whether you found the last chunk of data about Mega Man Universe appealing or not, you’re probably still wanting more of it. Capcom’s official blog now has a bunch more info about how gameplay works in the game. Ready for some interesting words? Character customization. Really!

So not only will you be able to build your own stages, you can build your own Mega Man.

Stage Creation: Mega Man Universe not only allows you to customize your original Mega Man, but you can also create your own unique stages! You can play your own custom stages or play stages created by others. Aside from Mega Man themed stages, there are a variety of custom stage parts that will be revealed soon. Stay tuned!

Character Customization: In Mega Man Universe, you can create your own original Mega Man by assembling parts you like. Also, your abilities will change depending on the parts you choose. There are a wide variety of custom parts that allow you to create your original Mega Man!

Hit the link for more screens.

Source: Capcom

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In what seems to be a trend with most new titles nowadays, Enslaved will have several retailer specific DLC bonuses, adding some drama as to where you place your pre-order.  Gamestop and EB Games Canada will get a Ninja Monkey suit that will afford your character with unlimited forms of what would normally be rare ammunition.  Walmart and Walmart Canada will get a Classic Monkey package that looks back at the ancient roots to the story told in the game.  This Classic costume will give the player a double melee damage bonus to all hand to hand attacks.  Finally, we have Best Buy and Best Buy Canada, which get a Sexy Robot Trip costume.  With the costume, you get a sexed up version of the female character in the game, as well as the power to double all stun damage attacks, including all of Monkey’s stun attacks as well as her own.

To see screens of all the different costumes as well as some trailers, hit the jump.  Enslaved: Odyssey to the West is set to come out in early October 2010 on PS3 and Xbox 360 from Ninja Theory and Namco Bandai.

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When Southpeak announced Battle vs. Chess, I thought back to my childhood when I was introduced to a little game called Archon.  It was a chess variant, but when you occupied a square, you would do battle with the opposing player with the winner keeping the spot.  Battle vs. Chess follows in this mold, but with vastly better graphics and an updated chess engine.  The game is also set to come out as a value priced title for the consoles and the PC, shaving $20 off the normal game price.

Battle vs. Chess is set to ship soon on PC, Xbox 360 and Playstation 3 from Southpeak Games.  Check the jump for the full video of the hot chess action.

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I think the minigame genre has finally grown up.

Guilty Party is a multiplayer Remote-based minigame fest with staged photos of a happy family on the back cover. And, yes, the word ‘Party’ is in the title. But there’s so much going on here that you might actually forget about the minigames.

Maybe it’s because I’m only a little into the game, but I’m surprised at how dense this game is. Upon first bootup, Guilty Party foists you into a tutorial mystery. This ten-minute opener both introduces the core game concepts and sets up the storyline-based campaign mode. Right out of the gate, you get lengthy cutscenes, a pile of characters to meet, and a good overview of the game’s structure.

It’s like a board game without an onscreen board. I guess the wacky mansion cutaway map is the board. On your turn, you have a set number of actions you can perform… like moving to a different room, interrogating a suspect or examining an object. As you explore, you collect clues which you must then use to divine the identity of the criminal. In the tutorial’s case, the criminal is an unknown person who ate the grandfather’s pudding, but hey, they can’t all be Ripped From Today’s Headlines.

There’s a cute lie detector bit where your Remote buzzes if a person is fibbing to you. It just means you have to mentally track that the correct clue is the opposite of what that person said.

When I started the next level, the game added a deck of cards to the mix. Plus, the game’s primary villain has the ability to eff with your game… by locking rooms or turning out the lights. You have X number of turns to solve the mystery or the world ends or something.

Between all of this is a bunch of dopey Remote minigames like brushing away dust or turning a combination lock. It looks like you can adjust the difficulty of the game according to player, which should be great for families.

I’ve only done cooperative mysteries thus far, but I’m looking forward to bringing this out for a game night. It’s nice to have accessible motion-based minigames framed inside an actual damn game for once.

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As we near the upcoming new patch and DLC for Borderlands, we have some new screens showing off some of the action in Claptrap’s New Robot Revolution.  While the new pictures are pretty awesome and show off a battle sequence between you and the Claptrap army, the shots that steal the show are the two revolution posters that Gearbox have created for the DLC.

First off we have the spin-off of the Che Revolution poster which became an iconic image for people protesting strife throughout the world.  Mixing this image with the visage of a Claptrap and then adding binary to the bottom is pure genius.  The same goes for the Fidel Castro offshoot of this poster that also receives the Claptrap spoof treatment.

Hit the jump to see all the different screens that we received.  The new level patch and Claptrap New Robot Revolution are set to arrive on all platforms in October from Gearbox Software and 2K Games.

Bandit_Express D_fault Dumpfight Revolucion_002 Revolucion_003
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I will admit that I have not really spent a lot of time with Shaun White Snowboarding.  There was something that just did not grab me enough to really pick the game up.  But, when I saw Shaun White’s Skateboarding at E3 this year, I was intrigued.  There was something about the new title that had a look and feel of classic Tony Hawk titles.   You know, the ones that were actually good before the series self destructed on itself.

The Wii version of Shaun White Skateboarding will be a little different from the 360 and PS3 versions of the game, using cartoon styled artwork and a different story, but the game mechanics seem to work in a similar fashion.  Also, there will be multiplayer, races and other activities for gamers to occupy their time in the game.

Check the jump for a full trailer showing off the Wii version of Shaun White Skateboarding, including all of its different modes of gameplay.  Shaun White Skateboarding hits shelves on October 26th, 2010 on PS3, Xbox 360, PC and Wii from Ubisoft.

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Harmonix has kicked it up into full promotion mode for Rock Band 3, as we now have another video from the studio, this time showing off more of the new keyboard stuff, as well as some more info on the pro modes for both keyboard and guitar modes.  The new video also has some commentary from some of the development team on the new modes, which adds a little insight to their feelings on the new modes of gameplay.

Hit the jump for the new Rock Band 3 pro mode trailer which also features some of the newly released track list like Tears for Fears and more.  Rock Band 3 hits shelves in late October 2010 for Xbox 360, Playstation 3, Nintendo Wii and DS from Harmonix and MTV Games.

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So it’s a two-player side-scrolling beat ‘em up in the style of classic two-player side-scrolling beat ‘em ups. To make it special, WayForward has done a heckuva job leveraging the IP. Which, if you haven’t noticed, is the current animated Batman series that takes its cues from DC Comics’s 1960s Silver Age.

My son and I are blasting through the first “episode.” It has Batman and Robin rampaging through an improbably designed museum and cityscape, chasing an unknown cat-based villain. Robin says it’s Catwoman. Batman says it’s Catman. Robin says Batman is just saying that because he has a thing for her. These guys argue like this throughout the entire level.

Rather than just being arcade combat, it’s arcade combat with ongoing, entertaining voiceover. It’s because the game is trying to present itself like the cartoon, which is pretty cool. Even ran the show’s open (just in a highly compressed video codec, bleah.) When you perform a special attack, giant fullscreen animations of the characters play out. Guest-star heroes fly in for special screen-cleaning attacks.

I’ve read online that the game supports the Classic Controller, but the manual does not mention it and I don’t own one anyway because they’re stupid. What I do own is a houseful of GameCube Wavebirds and I can tell you that the game doesn’t support that.

So far, I’m loving the voice work and the hand-drawn character animation. There’s more then enough combat moves and apparently you can buy and upgrade new gadgets for Batman. I imagine if you were blown over by the recent Scott Pilgrim game, this would not make a bad runner-up. Of course, a cartoon Batman game for kids isn’t going to score you any nerd cred.

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With Enslaved: Odyssey to the West hitting gold status last week, the good folks over at Namco Bandai were nice enough to send over a few copies of the exclusive comic book that they created for the San Diego Comic Con fans.  This comic book has a nice black and white cover, with a short story inside, along with more concept art at the end of the issue.

So, as much as I would love to keep one of these (Fourhman probably wants one too), I would much rather reward our community.  So if you want to receive one of these comic book issues, be one of the first five people to respond to the comic thread on our Facebook page later today.  Keep an eye out for it so you can win.

Good luck to everyone, and thank you for being fans of Aeropause Games.

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The latest developer diary for Brink has come out and this time around, we get to meet all the different people that are involved with makinging the world of Brink come to life.  During the tour, we meet a sound designer, an art designer, the lead writer, programmers and of course, Paul Wedgewood and Richard Ham the creative leads on the title.

Hit the jump to watch the new developer diary.  Brink is set for an early 2011 release on PC, Xbox 360 and PS3 from Splash Damage and Bethesda.

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